Environment Artist

Date published: July 21, 2021

This listing has expired.
ID: 9685 Location: Budapest Job type: Other

Are you an artist who thinks like a world builder, infusing every scene and location with authentic detail, storytelling, and opportunities to explore? Are you part architect and part artist, building for interesting reveals and discoveries, and thinking not just about making art, but the experience of being inside it? Do you enjoy exploring new techniques, problem solving, collaborating with others, and thinking outside the box? If so, we might have the perfect job for you!

What You Will Do:

  • Work with the art director, props artists and environment team to create amazing environments which serve as extensions to the thrill and spectacle of the WWE experience
  • Work across disciplines to ensure your environments conform to performance standards and functionality requirements
  • Pilot new methods using photogrammetry and other advanced techniques to produce the best-looking environments possible
  • Create workbooks and style guides for outsource that clearly state the vision for assets review deliverables, providing concise feedback if needed, and implementing the final product
  • Ensure that assets are optimized for target platforms while retaining artistic integrity
  • Provide estimates, manage time, and hit deadlines to stay on track with set schedules and tasks

Requirements:

  • 4+ years of experience with console games as an Environment Artist or similar role
  • Proficient in the creation of high-quality assets using Maya, Zbrush, Photoshop and Substance Painter
  • Experience creating physically based materials
  • Strong technical skills with the ability to troubleshoot and work efficiently within a game pipeline
  • Exceptional communication skills
  • Ability to maintain high quality assets with consistency without continuous supervision

Preferred Qualifications:

  • amiliarity with asset tracking tools like Perforce, JIRA, and Shotgun
  • Experience with creating collision for physics assets
  • Experience rigging and skinning assets in Maya
  • Experience reviewing and providing feedback to outsourcers
  • Passion for video game development

Our offer

  • Cafeteria and bonus
  • Very exciting projects
  • Really good team and working environment
  • Career opportunity
  • International background
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